If the right character is not there, then certain choices are locked out. The issue here is that while the jobs highlight skills that are ideal for a job, they do not highlight all the skills, which would be handy as you can send two characters to do them. Rewards are based on who you send to the job and how successful they are, with their skills needing to be matched up to get the best outcomes. Those resources include fuel so you can move from place to place, supplies so the crew don’t starve, shielding for the hull, and favours that can boost your success score by 30% at the end of a job, or be used to get rid of unwanted attention. Once you’ve got through this initial stage the adventure begins, as you and your crew head for the Core Worlds and freedom from your ex. You also name your ex in the same way, with Buttface being a helpful starting option. When deciding the ships name you decide the pronouns it will be addressed by, including he/him, she/her, they/them, or a custom choice. Taking on the role of a ship represented by a hologram means you have some freedom. A Long Journey to an Uncertain End explores the theme of an abusive relationship, but in an unusual way its central character is an AI spaceship, the abuser chasing them across space, while crewed by a group of space farers that you manage.Ī Long Journey to an Uncertain End intertwines resource management, crew management, and time management as you attempt to flee the abusive ex. The abuser in turn is there to exert their control and hold power over others. They can be controlling environments, full of psychological and physical harm for the victim, making them feel lost, weak, and dependant on the abuser. Abusive relationships are traumatic experiences.
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